Sunday, 22 March 2015

hotel development


Starting to Texture and light the place

I had now started to add textures and some lighting as I model to save time and discover new visions about the hotel.


Desk


Chandeliers






As you can see i'm experimenting quite a bit with the lighting and glow effects, this I realised was the workflow that better suited me and Maya, maybe I should have completed all of the modelling and texturing first so then i could focus mainly on the lighting as they were changed constantly with each thing you added. so in future I will leave the lighting until last to achieve the best results.

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