Sunday, 22 March 2015

Development


Modelling stage

Here is the development of my hotel in the modelling stage before adding textures and other assets.



Here are the window spaces, it turned out that I changed the windows entirely due to the way they looked too big and cartoon looking, but I will talk about that at a later date.


The image above was the first design of  the doors, initially there were indents as I found that real hotels have this style, but as I rendered out the hallway you couldn't see the doors so for the purpose of the animation I chose to get rid of the door gaps, as you can see below.


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