Here is my proposal to the COP module which is needed to get appropriate feedback from my tutors in my up coming tutorial which will benefit me into understanding that my route is clear and achievable.
What was your
subject research at Level 4?
My subject research for level 4 was: how is gender and indifference
portrayed in animation.
What was your
subject research at Level 5?
How have environments been used in animation to represent
the uncanny and psychological concerns.
What research
needs to be undertaken into the general and specific contexts of your practice?
I will be creating two animations for the practical artefact
that both use techniques and methods gathered through secondary research ( a
little primary research). The animations will explore the different questions
raised whilst researching into my topic but also it will synthesise both
techniques of animation that I still need to discover which one I want to pursuit.
As I have a strong love for both stop motion and CGI I wanted to research into
the history of both, the contemporary synergy or conflicts they might have and also
the future that might come to fruition through the different secondary sources
I research into.
What approaches
will you take and what processes, methods, materials and tools are to be
involved in research into your practice?
Aside from all the books/dvd’s/videos/articles that I have
in store to read. There will be extensive research into the techniques used to
hybridise both animation styles. Through Lynda and digital tutors I will learn
different composition techniques to help me understand how to composite and
hybridise my animations. The animations will include:
A physical set created with a structure of polystyrene and
an over lay of mod rock and paper mache before painting and adding flock. I
will also be experimenting with scummble. a physical character out of
plasticine. This will be the set in which a CGI character (animated in maya) will
interact with the plasticine one.
The next animation will be a 3D printed Pacman that explores
a set created in Maya!
What preparation
or investigation do you need to undertake for your creative practice to take
place?
After trying myself to create the hybrid animations I will
then investigate and research into how professional companies do it, also
taking up a few courses on learning sites such as digital tutors and Lynda to
then have another go at hybridising my animations to a more professional standard.
I will also need to discover what materials work better to
achieve a more realistic hybrid animation.
Lighting will have a huge part to play due to the effect
that lighting has on an animation and especially when stop motion meets CGI.
Also I will need to research how 3D printing has been
brought in to the animation world. And how it could affect my practice.
What research do
you need to undertake regarding who your creativity is for?
I will need to research into what job opportunities (if any)
are specialized to hybrid animation and to see if there are any examples around
that have different demographics. Also through my primary and secondary
research I will be able to grasp where this synergy is best used and to what
extent it effects different people
Perceived problems
or difficulties
With other COP modules I need to be careful not to lose my
footing and keep true to my original topic and not to go on a tangent too much.
Also with the time scale if I don’t budget my time I might not be able to learn
fully what methods and techniques I need to use which could be detrimental to
my outcome.
PRIMARY SOURCES OF
INFORMATION
Description &
Location - List at least 3
Survey on social media gathering information on peoples
opinions on my chosen topic.
2 animations using physical and digital assets
Experiments of different techniques needed to complete the
animations such as: lighting, camera angles etc.
SECONDARY SOURCES
OF INFORMATION
List at least 10 (
in Havard Reference format )
On previous post.
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